In the descriptions below, IHMN figure types from the Scotland Yard list are in bold, as are extra equipment that the figure may have and game values not on the list. All the figures except for Frannie are from Ironclad Miniatures.
So, first up is the company's leader their Consulting Detective, the Countess Adler, more commonly called Lady Eileen, who is pictured to the right. As you can see, she is holding a bouquet of her favourite Martian Orchids. These sweet smelling flowers have an uncanny knack of clearing noxious vapours very rapidly and are as effective as a breath preserver. Her female intuition (intuitive) has been of great benefit to her and HMMC more than once.
Points: 50 = 43 [Consulting Detective] + 2 [breath preserver] + 5 [intuitive]
Points: 20 = 4 [Pluck 4+] + 4 [SV +3] + 5 [tough] + 2 [speed +2] + 3 [pistol] + 2 [brigandine]
Points: 30 = 31 [Chief Inspector] -6 [remove Leadership +2] + 5 [impervious]
Points: 24 = 27 [Good Doctor] -3 [remove Leadership +1] -5 [remove medic] + 5 [engineer]
Inspector Corbitt was a Sergeant during the years that he spent at the Metropolitan Police with his good friend Barker and although an 'inspector' in HMMC, he remains a Sergeant at heart, readily deferring to those he sees as his betters (mainly Lady Eileen, occasionally 'Dr HW' and (rarely) Mr 'CH').Points: 18 = 18 [sergeant]
Sergeant Barker served in the 'Met' with Corbitt as a constable, and, like Corbitt, although of higher rank in HMMC he remains a Constable at heart. His many years on the beat have given him a wide knowledge of first aid techniques though (medic)
Points: 16 = 11 [constable] + 5 [medic]
The Constables of HMMC are equipped as their Scotland Yard brethren are, although they do regularly carry carbines. Also, due to the relative paucity of street lighting in Martian cities, they are issued Carbide Lamps for night shifts
Points: 11 = 11 [constable]. Equipment options as Scotland Yard, plus can carry carbide lamp at +3 points
So there it is! opinions requested!